Slinglend Weekly Blog #1
- What stages of the project am I on and how is it progressing?
So far out of the three roles assigned, I am a part of the Art Production Team. My overall goals are to create a majority of the assets, the concept art, and textures of the project. Good thing is that I am not alone on this job, another member is Chris Weary, and I strongly believe he will be an excellent ‘asset.’ So far I think it’s progressing quite well considering we just started. So far I’ve done the entire concept / story for the game, and I am going to work on art work A.S.A.P.
- How or what could I improve?
Well, so far, considering how little time we have left I could probably improve on time management. Not saying that I do not have it (or my team), but it surely doesn’t hurt to keep things going and on task as much as possible. If we can find a way to keep focused and have a schedule going I think this project will be incredibly strong.
- Did I change my milestone goals? If so, why?
So far no milestones have changed because it is only the beginning of the project. We are still in the development phase; so, maybe things will change in the future.
- How did I deal with the problems that came up?
Well dealing with problems can be a difficult task especially if everyone cannot agree on one thing, but being able to come to a mutual understanding makes people stronger as a group. We may have had disagreements, but we did have a majority vote on what was more plausible to do. We want something visual pleasing, and at the same time, something we can of course create with the timeframe we are gifted with.
- What is working and what is not working in the planning and implementation of the project?
So far the flow of the project is working quite well. We know what we have to do and what needs to be done by next week. The only thing I would say that isn’t working is what exactly the code is going to look like. We have a great concept and it seems pretty easy, but it seems that little things might hold us back. Hopefully we can come together as a group when we start coding and come up with some pretty decent stuff.
- Briefly describe your time spent and any problems (within the team, with a computer, etc)
So far we mostly went out to get food and talk about the project in a more central environment. We discussed my overall concept, and tried to get everyone to understand (which we now did), and assigned respective roles. Again it seems like we did pretty damn well. Also considering we got our design document turned in and our blog basically out of the way.
- Evaluate the project as a whole.
The project is going to be interesting. I am disappointed we don’t have the full time to work on the project (the 10 weeks) and instead we have to do 2 Major projects this term. It will be kind of difficult to come up with excellent projects within that time frame. Just hope everything will come together.
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