- What stages of the project am I on and how is it progressing?
Today is not a very good day. Out of all the days so far, it is really unfortunately that the team was unable to come in. For the most part, we are in the beginning of the Second part of the Project, and yet we have no work to show (as of yet). I've been told it was on other computers, but I cannot get access to it unfortunately. My job was to work on assets, which I did, but since the rest of the team isn't here there is not much else to say. The project is ... progressing not so well. Hopefully we can pick up the slack soon. - How or what could I improve?
I could improve on this project by making a dropbox account with everyone. In which case we can have access to every single file up to date; that way, noone will be left in the dust. - Did I change my milestone goals? If so, why?
I really didn't want to, but I would have to finally say yes to this question. Why? Because we are missing quite a bit of people and therefore we gotta take advantage of the situation. I had to push things back by a week, and in turn I must get production done much quicker. It is unfortunate, but it will have to be done. - How did I deal with the problems that came up?
I just tried my best to keep my cool. It's been super stressful this week with a multiple array of projects, and I just have to stay calm. I also had some personal problems getting in my way, but as a designer, you have to take control of every situation. - What is working and what is not working in the planning and implementation of the project?
The only thing that didn't work out for me today was getting all the files. I could not get ahold of the files since every single teammate was currently not here. The only thing I can say worked was that I managed to do the blog posting / assignment for the day. - Briefly describe your time spent and any problems (within the team, with a computer, etc)
Without the team, I had to just do what I can. Since I don't have access to the project, I had to do everything else I could do. This includes working on the presenation, and trying to do the weekly blog. The good news is, I am currently caught up on the blogs. Thank the lord. The bad news is I won't be able to put in the next milestone. All the files is somewhere else. - Evaluate the project as a whole.
The project is going ok, but it isn't super great (only for the day). It might be my stress factor kicking in, but because I feel things aren't going well I feel it may fall apart in the end. However, we gotta take control of any situation no matter how bad it may be. I am fully aware of problems that arrive in the game design industry, and sometimes we have to take the proper precautions in order to see to it we do it right.
Saturday, October 8, 2011
Slinglend Blog Post #6
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